Modern UI
This commit is contained in:
@@ -3,113 +3,199 @@
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<head>
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<meta charset="UTF-8">
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<title>Wolf & Schafe - Multiplayer</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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<title>Wolf & Schafe</title>
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<style>
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:root {
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--bg: #f8fafc;
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--card-bg: #ffffff;
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--wolf-color: #ef4444;
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--sheep-color: #3b82f6;
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--empty-color: #f1f5f9;
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--border-color: #e2e8f0;
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--text-main: #1e293b;
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--text-sub: #64748b;
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--accent: #f59e0b;
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}
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body {
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font-family: 'Segoe UI', Arial, sans-serif;
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background: #f0f2f5;
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font-family: 'Segoe UI', system-ui, -apple-system, sans-serif;
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background-color: var(--bg);
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color: var(--text-main);
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margin: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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touch-action: manipulation;
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}
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.game-card {
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background: var(--card-bg);
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width: 95%;
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max-width: 600px;
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padding: 1.5rem;
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border-radius: 16px;
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box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1), 0 2px 4px -1px rgba(0, 0, 0, 0.06);
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border: 1px solid var(--border-color);
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text-align: center;
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}
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header {
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margin-bottom: 1rem;
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}
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h2 {
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margin: 0;
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font-size: 1.1rem;
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color: var(--text-sub);
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font-weight: 500;
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}
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#status {
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font-size: 20px;
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font-weight: bold;
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margin: 15px;
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min-height: 50px;
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font-size: 1.25rem;
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font-weight: 700;
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margin: 0.5rem 0;
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min-height: 3rem;
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line-height: 1.2;
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}
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.board-container {
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width: 100%;
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aspect-ratio: 600 / 420;
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position: relative;
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}
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svg {
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background: white;
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border-radius: 8px;
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box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
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width: 100%;
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height: 100%;
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display: block;
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margin: auto;
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}
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.node {
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cursor: pointer;
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stroke: #333;
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stroke-width: 2;
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transition: all 0.2s;
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/* SVG Elements */
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.edge {
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stroke: var(--border-color);
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stroke-width: 3;
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stroke-linecap: round;
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}
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.node-circle {
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transition: r 0.2s ease, stroke-width 0.2s ease;
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stroke: var(--border-color);
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stroke-width: 1.5;
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}
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.empty {
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fill: #ecf0f1;
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fill: var(--empty-color);
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}
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.sheep {
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fill: #3498db;
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fill: var(--sheep-color);
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stroke: rgba(0, 0, 0, 0.1);
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}
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.wolf {
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fill: #e74c3c;
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fill: var(--wolf-color);
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stroke: rgba(0, 0, 0, 0.1);
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}
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.selected {
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stroke: #f1c40f;
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stroke-width: 6;
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stroke: var(--accent);
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stroke-width: 5;
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}
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.possible {
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stroke: #2ecc71;
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stroke-width: 5;
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stroke-dasharray: 5;
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fill: #dcfce7;
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stroke: #22c55e;
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stroke-dasharray: 4;
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r: 20;
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/* Slightly smaller for indicator */
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}
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text {
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pointer-events: none;
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user-select: none;
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/* Responsive Controls */
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.controls {
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margin-top: 1.5rem;
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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gap: 10px;
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}
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button {
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margin: 10px;
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padding: 10px 20px;
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font-size: 14px;
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padding: 12px;
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border-radius: 10px;
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border: 1px solid var(--border-color);
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background: white;
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color: var(--text-main);
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font-weight: 600;
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cursor: pointer;
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border: none;
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border-radius: 4px;
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background: #2c3e50;
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color: white;
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font-size: 0.9rem;
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 6px;
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}
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button:hover {
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background: #34495e;
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button:active {
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background: #f1f5f9;
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transform: scale(0.98);
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}
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#exitBtn {
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background: #e74c3c;
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grid-column: span 2;
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background: #fff1f2;
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color: #be123c;
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border-color: #fecdd3;
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}
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#exitBtn:hover {
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background: #c0392b;
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#copyRoomBtn {
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background: #f0f9ff;
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color: #0369a1;
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border-color: #bae6fd;
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}
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@media (max-width: 480px) {
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.game-card {
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padding: 1rem;
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border-radius: 0;
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width: 100%;
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min-height: 100vh;
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border: none;
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}
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#status {
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font-size: 1.1rem;
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}
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}
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</style>
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</head>
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<body>
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<h2 id="roleHeader">Verbinde...</h2>
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<div id="status">Warte auf Mitspieler...</div>
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<svg width="600" height="420"></svg>
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<br>
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<button id="restartBtn">🔄 Neustart</button>
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<button id="copyRoomBtn">📋 Link kopieren</button>
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<button id="exitBtn">🚪 Raum verlassen</button>
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<div class="game-card">
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<header>
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<h2 id="roleHeader">Verbinde...</h2>
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<div id="status">Warte auf Mitspieler...</div>
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</header>
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<div class="board-container">
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<svg viewBox="0 0 600 420" preserveAspectRatio="xMidYMid meet"></svg>
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</div>
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<div class="controls">
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<button id="copyRoomBtn">📋 Link</button>
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<button id="restartBtn">🔄 Reset</button>
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<button id="exitBtn">🚪 Raum verlassen</button>
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</div>
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</div>
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<script>
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// Session Management
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let sessionId = localStorage.getItem("game_session_id");
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if (!sessionId) {
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sessionId = Math.random().toString(36).substring(2) + Date.now().toString(36);
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localStorage.setItem("game_session_id", sessionId);
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}
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// Session and Room Setup
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let sessionId = localStorage.getItem("game_session_id") || (Math.random().toString(36).substring(2) + Date.now().toString(36));
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localStorage.setItem("game_session_id", sessionId);
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const params = new URLSearchParams(window.location.search);
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let roomId = params.get("room");
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if (!roomId) {
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roomId = prompt("Raumcode eingeben (leer für neuen Raum):") || "";
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}
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if (!roomId) roomId = prompt("Raumcode eingeben (leer für neu):") || "";
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const protocol = location.protocol === "https:" ? "wss" : "ws";
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const ws = new WebSocket(`${protocol}://${location.host}?room=${roomId}&sessionId=${sessionId}`);
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@@ -119,7 +205,7 @@
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const board_wolf = { 0: [1, 2, 3], 1: [0, 2, 4, 5], 2: [0, 1, 3, 5], 3: [0, 2, 5, 6], 4: [1, 5, 7], 5: [1, 2, 3, 4, 6, 7, 8, 9], 6: [3, 5, 9], 7: [4, 5, 8, 10], 8: [5, 7, 9, 10], 9: [5, 6, 8, 10], 10: [7, 8, 9] };
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const board_sheep = { 0: [1, 2, 3], 1: [2, 4, 5], 2: [1, 3, 5], 3: [2, 5, 6], 4: [5, 7], 5: [4, 6, 7, 8, 9], 6: [5, 9], 7: [8, 10], 8: [7, 9, 10], 9: [8, 10], 10: [] };
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const pos = { 0: [100, 210], 1: [200, 110], 2: [200, 210], 3: [200, 310], 4: [300, 110], 5: [300, 210], 6: [300, 310], 7: [400, 110], 8: [400, 210], 9: [400, 310], 10: [500, 210] };
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const pos = { 0: [80, 210], 1: [180, 110], 2: [180, 210], 3: [180, 310], 4: [280, 110], 5: [280, 210], 6: [280, 310], 7: [380, 110], 8: [380, 210], 9: [380, 310], 10: [480, 210] };
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const edges = [[0, 1], [0, 2], [0, 3], [1, 2], [2, 3], [1, 4], [2, 5], [3, 6], [4, 5], [5, 6], [4, 7], [5, 8], [6, 9], [7, 8], [8, 9], [5, 1], [5, 3], [5, 7], [5, 9], [7, 10], [8, 10], [9, 10]];
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ws.onmessage = e => {
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@@ -127,31 +213,30 @@
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if (msg.type === "role") {
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myRole = msg.role;
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currentRoomId = msg.roomId;
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document.getElementById("roleHeader").innerText = `Du bist: ${myRole.toUpperCase()} | Raum: ${currentRoomId}`;
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if (!params.has("room")) {
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window.history.replaceState({}, '', `?room=${currentRoomId}`);
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}
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document.getElementById("roleHeader").innerText = `${myRole.toUpperCase()} • RAUM ${currentRoomId}`;
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if (!params.has("room")) window.history.replaceState({}, '', `?room=${currentRoomId}`);
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}
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if (msg.type === "state") { state = msg.game; render(); }
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if (msg.type === "full") alert("Dieser Raum ist leider voll!");
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};
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function render() {
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if (!state) return;
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svg.innerHTML = "";
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const statusEl = document.getElementById("status");
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if (state.winner) {
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statusEl.innerHTML = `<span style="color:${state.winner === myRole ? 'green' : 'red'}">SPIEL ENDE: ${state.winner.toUpperCase()} GEWINNT!</span>`;
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const winColor = state.winner === myRole ? "#059669" : "#dc2626";
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statusEl.innerHTML = `<span style="color:${winColor}">${state.winner === myRole ? '🏆 Sieg!' : 'Spiel beendet'}</span>`;
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} else {
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const turnText = state.turn === myRole ? "🟢 Dein Zug" : "⏳ Gegner zieht...";
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statusEl.innerHTML = `${turnText}<br><small>Zug: ${state.moveCount} / 40</small>`;
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const turnText = state.turn === myRole ? `<span style="color:var(--text-main)">Du bist dran</span>` : `<span style="color:var(--text-sub)">Gegner zieht...</span>`;
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statusEl.innerHTML = `${turnText}<br><small style="font-weight:400; font-size: 0.8rem; color: var(--text-sub)">Zug ${state.moveCount}/40</small>`;
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}
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edges.forEach(([a, b]) => {
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const [x1, y1] = pos[a], [x2, y2] = pos[b];
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const line = document.createElementNS("http://www.w3.org/2000/svg", "line");
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line.setAttribute("x1", x1); line.setAttribute("y1", y1); line.setAttribute("x2", x2); line.setAttribute("y2", y2);
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line.setAttribute("stroke", "#bdc3c7"); line.setAttribute("stroke-width", "3");
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line.setAttribute("x1", pos[a][0]); line.setAttribute("y1", pos[a][1]);
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line.setAttribute("x2", pos[b][0]); line.setAttribute("y2", pos[b][1]);
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line.setAttribute("class", "edge");
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svg.appendChild(line);
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});
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@@ -165,18 +250,26 @@
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(myRole === "wolf" ? board_wolf[selected] : board_sheep[selected]).includes(i) &&
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state.wolf !== i && !state.sheep.includes(i);
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const group = document.createElementNS("http://www.w3.org/2000/svg", "g");
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group.onclick = () => handleClick(i);
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const circle = document.createElementNS("http://www.w3.org/2000/svg", "circle");
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circle.setAttribute("cx", x); circle.setAttribute("cy", y); circle.setAttribute("r", 25);
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circle.setAttribute("class", `node ${type} ${selected === i ? 'selected' : ''} ${isPossible ? 'possible' : ''}`);
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circle.onclick = () => handleClick(i);
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svg.appendChild(circle);
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circle.setAttribute("class", `node-circle ${type} ${selected === i ? 'selected' : ''} ${isPossible ? 'possible' : ''}`);
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const txt = document.createElementNS("http://www.w3.org/2000/svg", "text");
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txt.setAttribute("x", x); txt.setAttribute("y", y + 5);
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txt.setAttribute("text-anchor", "middle");
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txt.setAttribute("fill", type === "empty" ? "#7f8c8d" : "white");
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txt.textContent = i;
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svg.appendChild(txt);
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group.appendChild(circle);
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if (type !== "empty") {
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const txt = document.createElementNS("http://www.w3.org/2000/svg", "text");
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txt.setAttribute("x", x); txt.setAttribute("y", y + 6);
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txt.setAttribute("text-anchor", "middle");
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txt.setAttribute("fill", "white");
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txt.setAttribute("font-weight", "bold");
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txt.textContent = type === "wolf" ? "W" : "S";
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group.appendChild(txt);
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}
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svg.appendChild(group);
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}
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}
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@@ -198,11 +291,10 @@
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document.getElementById("restartBtn").onclick = () => ws.send(JSON.stringify({ type: "restart" }));
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document.getElementById("copyRoomBtn").onclick = () => {
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const url = `${location.origin}${location.pathname}?room=${currentRoomId}`;
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navigator.clipboard.writeText(url).then(() => alert("Link kopiert!"));
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navigator.clipboard.writeText(window.location.href).then(() => alert("Link kopiert!"));
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};
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document.getElementById("exitBtn").onclick = () => {
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if (confirm("Möchtest du den Raum verlassen?")) {
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if (confirm("Raum verlassen?")) {
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ws.send(JSON.stringify({ type: "leave" }));
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window.location.href = window.location.pathname;
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}
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Block a user