328 lines
11 KiB
HTML
328 lines
11 KiB
HTML
<!DOCTYPE html>
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<html lang="de">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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<title>Wolf & Schafe | Rough Edition</title>
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<style>
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:root {
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--bg: #e5e7eb;
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--wolf: #ff3e3e;
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--sheep: #3b82f6;
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--black: #1a1a1a;
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--surface: #ffffff;
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}
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body {
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font-family: 'Courier New', Courier, monospace;
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/* Rough, typewriter feel */
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background-color: var(--bg);
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color: var(--black);
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margin: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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}
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/* Large Screen Scaling */
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.game-wrapper {
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width: 100%;
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max-width: 900px;
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/* Increased for big monitors */
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padding: 20px;
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box-sizing: border-box;
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}
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.main-card {
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background: var(--surface);
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border: 4px solid var(--black);
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box-shadow: 12px 12px 0px var(--black);
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/* Brutalist shadow */
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padding: 2rem;
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display: flex;
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flex-direction: column;
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gap: 20px;
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}
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/* Clear Identity Section */
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.identity-banner {
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display: flex;
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align-items: center;
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justify-content: space-between;
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border: 3px solid var(--black);
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padding: 15px;
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background: #f3f4f6;
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}
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.id-box {
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font-size: 1.5rem;
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font-weight: 900;
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padding: 10px 20px;
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border: 3px solid var(--black);
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text-transform: uppercase;
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}
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.is-wolf {
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background: var(--wolf);
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color: white;
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}
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.is-sheep {
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background: var(--sheep);
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color: white;
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}
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#status {
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font-size: 1.2rem;
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font-weight: bold;
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text-align: right;
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}
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/* Board Scaling */
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.board-container {
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width: 100%;
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aspect-ratio: 600 / 420;
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background: #fff;
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border: 3px solid var(--black);
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cursor: crosshair;
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}
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svg {
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width: 100%;
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height: 100%;
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}
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/* Rough Elements */
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.edge {
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stroke: var(--black);
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stroke-width: 4;
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}
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.node-circle {
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stroke: var(--black);
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stroke-width: 3;
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transition: transform 0.1s;
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}
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.empty {
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fill: #fff;
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}
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.sheep {
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fill: var(--sheep);
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}
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.wolf {
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fill: var(--wolf);
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}
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.selected {
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stroke-width: 6;
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stroke: #000;
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fill: #fde047;
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/* Yellow highlight for selection */
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}
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.possible {
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fill: #fff;
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stroke: #22c55e;
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stroke-width: 4;
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stroke-dasharray: 6;
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}
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.node-label {
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font-family: Arial, sans-serif;
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font-weight: 900;
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pointer-events: none;
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user-select: none;
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}
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/* Buttons */
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.controls {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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gap: 15px;
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}
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button {
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border: 3px solid var(--black);
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background: white;
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padding: 15px;
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font-weight: 900;
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cursor: pointer;
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box-shadow: 4px 4px 0px var(--black);
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text-transform: uppercase;
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}
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button:active {
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box-shadow: 0px 0px 0px var(--black);
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transform: translate(4px, 4px);
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}
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button#exitBtn {
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background: #fda4af;
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}
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button#copyRoomBtn {
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background: #bae6fd;
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}
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@media (max-width: 600px) {
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.main-card {
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padding: 10px;
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border-width: 3px;
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box-shadow: 6px 6px 0px var(--black);
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}
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.identity-banner {
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flex-direction: column;
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gap: 10px;
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}
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.controls {
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grid-template-columns: 1fr;
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}
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}
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</style>
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</head>
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<body>
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<div class="game-wrapper">
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<div class="main-card">
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<div class="identity-banner">
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<div>
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<span style="font-size: 0.8rem; display: block;">DEINE ROLLE:</span>
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<div id="idBadge" class="id-box">...</div>
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</div>
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<div id="status">Laden...</div>
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</div>
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<div class="board-container">
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<svg viewBox="0 0 600 420" preserveAspectRatio="xMidYMid meet"></svg>
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</div>
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<div class="controls">
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<button id="copyRoomBtn">Link Kopieren</button>
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<button id="restartBtn">Neustart</button>
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<button id="exitBtn">Verlassen</button>
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</div>
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</div>
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</div>
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<script>
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let sessionId = localStorage.getItem("game_session_id") || (Math.random().toString(36).substring(2) + Date.now().toString(36));
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localStorage.setItem("game_session_id", sessionId);
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const params = new URLSearchParams(window.location.search);
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let roomId = params.get("room");
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if (!roomId) roomId = prompt("Code (leer für Neu):") || "";
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const protocol = location.protocol === "https:" ? "wss" : "ws";
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const ws = new WebSocket(`${protocol}://${location.host}?room=${roomId}&sessionId=${sessionId}`);
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const svg = document.querySelector("svg");
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let myRole = null, state = null, selected = null, currentRoomId = null;
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const board_wolf = { 0: [1, 2, 3], 1: [0, 2, 4, 5], 2: [0, 1, 3, 5], 3: [0, 2, 5, 6], 4: [1, 5, 7], 5: [1, 2, 3, 4, 6, 7, 8, 9], 6: [3, 5, 9], 7: [4, 5, 8, 10], 8: [5, 7, 9, 10], 9: [5, 6, 8, 10], 10: [7, 8, 9] };
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const board_sheep = { 0: [1, 2, 3], 1: [2, 4, 5], 2: [1, 3, 5], 3: [2, 5, 6], 4: [5, 7], 5: [4, 6, 7, 8, 9], 6: [5, 9], 7: [8, 10], 8: [7, 9, 10], 9: [8, 10], 10: [] };
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const pos = { 0: [80, 210], 1: [180, 110], 2: [180, 210], 3: [180, 310], 4: [280, 110], 5: [280, 210], 6: [280, 310], 7: [380, 110], 8: [380, 210], 9: [380, 310], 10: [480, 210] };
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const edges = [[0, 1], [0, 2], [0, 3], [1, 2], [2, 3], [1, 4], [2, 5], [3, 6], [4, 5], [5, 6], [4, 7], [5, 8], [6, 9], [7, 8], [8, 9], [5, 1], [5, 3], [5, 7], [5, 9], [7, 10], [8, 10], [9, 10]];
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ws.onmessage = e => {
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const msg = JSON.parse(e.data);
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if (msg.type === "role") {
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myRole = msg.role;
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currentRoomId = msg.roomId;
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const badge = document.getElementById("idBadge");
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badge.innerText = myRole === "wolf" ? "DER WOLF" : "DIE SCHAFE";
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badge.className = `id-box is-${myRole}`;
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if (!params.has("room")) window.history.replaceState({}, '', `?room=${currentRoomId}`);
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}
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if (msg.type === "state") { state = msg.game; render(); }
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};
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function render() {
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if (!state) return;
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svg.innerHTML = "";
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const statusEl = document.getElementById("status");
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if (state.winner) {
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statusEl.innerHTML = `ENDE: ${state.winner.toUpperCase()} GEWINNT!`;
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} else {
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statusEl.innerHTML = (state.turn === myRole ? "DU BIST DRAN" : "WARTE...") + `<br><small>ZUG ${state.moveCount}/40</small>`;
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}
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edges.forEach(([a, b]) => {
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const line = document.createElementNS("http://www.w3.org/2000/svg", "line");
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line.setAttribute("x1", pos[a][0]); line.setAttribute("y1", pos[a][1]);
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line.setAttribute("x2", pos[b][0]); line.setAttribute("y2", pos[b][1]);
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line.setAttribute("class", "edge");
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svg.appendChild(line);
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});
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for (let i = 0; i <= 10; i++) {
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const [x, y] = pos[i];
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let type = "empty";
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if (state.wolf === i) type = "wolf";
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if (state.sheep.includes(i)) type = "sheep";
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const isPossible = selected !== null &&
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(myRole === "wolf" ? board_wolf[selected] : board_sheep[selected]).includes(i) &&
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state.wolf !== i && !state.sheep.includes(i);
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const group = document.createElementNS("http://www.w3.org/2000/svg", "g");
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group.style.cursor = "pointer";
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group.onclick = () => handleClick(i);
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const circle = document.createElementNS("http://www.w3.org/2000/svg", "circle");
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circle.setAttribute("cx", x); circle.setAttribute("cy", y); circle.setAttribute("r", 26);
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circle.setAttribute("class", `node-circle ${type} ${selected === i ? 'selected' : ''} ${isPossible ? 'possible' : ''}`);
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group.appendChild(circle);
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// Added Numbers back to nodes
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const txt = document.createElementNS("http://www.w3.org/2000/svg", "text");
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txt.setAttribute("x", x); txt.setAttribute("y", y + 6);
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txt.setAttribute("text-anchor", "middle");
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txt.setAttribute("class", "node-label");
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txt.setAttribute("fill", (type === "empty" || selected === i) ? "black" : "white");
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txt.textContent = i;
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group.appendChild(txt);
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svg.appendChild(group);
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}
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}
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function handleClick(i) {
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if (!state || state.turn !== myRole || state.winner) return;
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const isMyPiece = (myRole === "wolf" && state.wolf === i) || (myRole === "sheep" && state.sheep.includes(i));
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if (selected === null) {
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if (isMyPiece) { selected = i; render(); }
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} else {
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if (isMyPiece) {
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selected = (selected === i) ? null : i;
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} else {
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ws.send(JSON.stringify({ from: selected, to: i }));
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selected = null;
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}
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render();
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}
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}
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document.getElementById("restartBtn").onclick = () => ws.send(JSON.stringify({ type: "restart" }));
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document.getElementById("copyRoomBtn").onclick = () => {
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navigator.clipboard.writeText(window.location.href).then(() => alert("Link kopiert!"));
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};
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document.getElementById("exitBtn").onclick = () => {
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if (confirm("Raum verlassen?")) {
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ws.send(JSON.stringify({ type: "leave" }));
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window.location.href = window.location.pathname;
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}
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};
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</script>
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</body>
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</html> |